IESF signs MOU with KADA to bring synergies on Anti-doping standard

International Esports Federation (IESF) is pleased to announce the MOU signing with Korea Anti-Doping Agency (KADA).

IESF and KADA will work together sharing resources with each other relating to the development of an effective anti-doping program in compliance with the World Anti-Doping Code to develop and improve the standards continuously.

Under the agreement, both parties will cooperate for the fairness of Esports events taking place around the world and for anti-doping education and tests for Esports athletes.

With this strategic movement, IESF can support Esports athletes globally also through its member nations for fair and clean Esports.

Source: https://ie-sf.org/?p=5004
Originally published on: Wed, 07 Oct 2020 04:44:36 +0000

Serbian National Championship

Serbian e-sports Association is done when it comes to the IESF qualifiers for 2020. We have chosen representatives for this year, and the lineup is almost the same as last year, which once again proves that they are the best in Serbia.

We started off with Tekken 7. Our best player, Vlada ‘’Coldheart’’ Stanković, who already represented Serbia multiple times once again proved his quality. Even though the competition was bigger than ever, when it came to the finals match, there was no way of stopping him.

PES was even more exciting than last year. The best players gathered and fought until the end. Our best player, Stefan ’’Kepa’’ Slavković had a rough start, but as the finals progressed, his game improved and he managed to turn things around from the lower bracket. In the finals match, he managed to convincingly beat the second-best player in Serbia, Vladimir ’’Roksa’’ Roksić.

In the end, the four best Dota 2 teams gathered to fight for one place that will give them an opportunity to represent their country. Both semifinal matches were very exciting, but Team Serbia brought a lot of experience, which gave them the final edge. Their drafting skills, combined with exciting team play gave them a big advantage that they knew how to hold until the very end. Their lineup is a bit different than last year, but they once again proved that they are the best in Serbia.

Source: https://ie-sf.org/?p=5001
Originally published on: Wed, 07 Oct 2020 02:58:36 +0000

IESF launches Regional Qualifiers for the 12th Esports World Championship

The International Esports Federation (IESF) has announced the dates for its upcoming Regional Tournaments of 12th Esports World Championship, Eilat 2020.

Following the previous World Championships, the Regional Tournaments of the World Championship will be held online from October 20th – November 20th, 2020. Finalists from each region and title will be patched to the Finals offline in Eilat, Israel.

The tournaments will be streamed live on IESF’s official channels. The time of the matches will be shared soon via IESF’s social media channels and the World Championship Website.

“We are happy to announce the regional stages of the 12th Esports World Championship ahead of the final global games in Eilat, Israel,” says Ido Brosh, Head of the Local Organizing Committee, in a statement. “We are excitedly looking forward to the next announcement of the final games in Eilat, and wish good luck to all the participants.”

IESF’s Esports World Championship is the IESF’s flagship competition, where all the players from all over the world participate in a unique and vibrant tournament while representing their national flag. The event is the only major Esports tournament featuring national teams, and this year’s competition is expected to be the largest one to date, with approximately 60 nations set to participate.

This year’s event hosts are the Israeli Esports Association and Maccabi World Union, which partnered with IESF and the City of Eilat to host what is becoming the largest IESF event.

For more information regarding the 12th Esports World Championship, follow the IESF Facebook, Twitter and LinkedIn.

Official World Championship Website >>

Tournament Schedule

DOTA 2

Regional Dates Global Final Slots Europe 21-22 November 2020 3 South Asia 19 November 2020 1 Southeast Asia 9-10 November 2020 1 East Asia 11-12 November 2020 1 CIS 14-18 November 2020 1 South America 23 October 2020 1 North & Central America 21 October 2020 1 Southern Africa 26 October 2020 1

eFootball PES

Regional Dates Global Final Slots Europe 07 November 2020 7 South Asia 28 October 2020 1 Southeast Asia 27 October 2020 1 East Asia 29 October 2020 2 MENA & Cent. Asia 02 November 2020 1 South America 31 October 2020 1 North America 22 October 2020 1 Central America 20 November 2020 1 Southern Africa 25 October 2020 1

Tekken

Regional Dates Global Final Slots Europe 30 October 2020 6 South Asia 06 November 2020 1 Southeast Asia 04 November 2020 1 East Asia 05 November 2020 2 MENA & Cent. Asia 03 November 2020 1 South America 01 November 2020 1 North America 20 October 2020 1 Central America 08 November 2020 2 Southern Africa 25 October 2020 1

Source: https://ie-sf.org/?p=4989
Originally published on: Fri, 02 Oct 2020 11:11:02 +0000

IESF announces marketing partnership with MEI

IESF has announced a marketing partnership with Major Events International (MEI) to help find marketing and sponsorship partners for their Global Esports Executive Summit (GEES).

The Global Esports Executive Summit (GEES) event is scheduled to be a hybrid event with a limited number of key decision makers attending the event in Busan, South Korea in November 2020. Following COVID travel restrictions globally, this will be a hybrid event to allow international delegates to participate online while presentations and discussion will occur in the new Busan Esports Stadium. IESF is attempting to use this hybrid GEES event as a model to the sporting world for the future in how to adapt to the ever changing COVID pandemic.

MEI, which specialises in providing an interface between major event organisers and the suppliers that make events safe, efficient and amazing fan experience have struck a deal to help take the remarkable growth of the stakeholder-rich GEES event to the next level.

“We are very excited to partner with MEI to find the best possible marketing and sponsorship partners for our 5th Global Esports Executive Summit 2020” announced the IESF President, Vlad Marinescu , “MEI will support GEES revenues, allowing us to provide the Esports market with a forum to discuss the challenges and opportunities which face this fast-moving and innovative branch of sports events”.

“This is a perfect fit for both parties” commented MEI COO Andy Rice , “We are delighted to be working with the IESF to enhance their revenues and VIK support. Organizations like the IESF are looking for technological innovation and sustainable solutions that will mitigate risk, minimise cost and maximise stakeholder engagement- and therefore revenues. Our new partnership with IESF will undoubtedly provide new, and exciting solutions, and revenues for them”

Source: https://ie-sf.org/?p=4981
Originally published on: Tue, 29 Sep 2020 09:00:30 +0000

Official Announcement on JeSU’ s JAPAN eSPORTS GRAND PRIX

“Japan national representative selection + 5 ,000,000JPY Cash Pool”

JeSU ( Japan eSports Union) will hold a 4 day major online eSports event Japan eSports Grand Prix which will take place from 24th Sep to 27th Sep.

The main purpose of this event is to uplift the eSports scene in Japan and to select the national representative that can compete at the global level. The national representative will be selected from 3 game titles (PES 2021, Clash Royale and PUBG) to compete in the “Esports Championship East Asia” which will be held in Korea. As with Street Fighter V, this tournament will be the first-ever tournament only open for players with a Japan eSports license to determine the No. 1 player in Japan. The national representative will be selected for the upcoming international tournament which will be announced later. For the 4 titles, a total sum of 5,000,000 JPY will be set as the total prize pool.

Due to the ongoing Covid-19 situation, Japan eSports Grand Prix will leverage the characteristics of eSports as entertainment content which can be enjoyed online and will propose a new experiential value in watching eSports. The event will be completely online, utilizing the cutting edge technology of the photorealistic virtual studio solution,「 Zero Density」 as well as AI live translation in 3 different languages, (English, Chinese, Korean ) to stream throughout the world.

This event will be co-sponsored by one of Japan’s biggest eSports event, “ Tokyo Game Show 2020 ONLINE” and will also be shown on a special online venue inside Amazon.co.jp within the Tokyo Game Show 2020 ONLINE page. (Only Japanese)

For further information, please visit the website of JeSU .

Source: https://ie-sf.org/?p=4970
Originally published on: Mon, 21 Sep 2020 00:38:18 +0000

8 New Member Nations join IESF

IESF reaches 82 Members, with new nations from the Americas, Asia, Africa and Europe

We are thrilled to announce membership expansion within four (4) continents as Chile and Ecuador join from the Americas, Jordan from Asia, Libya and Mauritania from Africa, as well as Luxembourg, Monaco and Slovenia join the IESF from Europe.

Many potential members are applying to IESF, strengthening the “unity mission that we have started”, says Mr. Boban Totovski, IESF Board Member and Secretariat Director. 

The nations are represented through their respective national Esports Associations:

Chile : Street Soccer Organization Ecuador : Ecuadorian eSports Association Jordan : Jordan Esports Federation Libya : Libyan Esports Federation  Luxembourg : Luxembourg Esports Federation Mauritania : Federation Esports Mauritania Monaco : Monaco eSports Federation Slovenia : E-sports Federation of Slovenia

IESF was founded in 2008 by nine-member nations from Europe and Asia. Now, after 12 years of history, IESF is now over 80 member nations and has plans to continue this rapid expansion. IESF’s continued growth is largely thanks to the organization’s ability to deliver benefits to its members, provide a continuous and sustainable World Championships events, and host its Global Esports Executive Summit.

IESF continues its mission to create a thriving Esports ecosystem globally where growth can be enhanced for both large Esports economies and grassroot-level nations. IESF is looking forward to working with all of our members for the development of Esports!

Source: https://ie-sf.org/?p=4928
Originally published on: Wed, 09 Sep 2020 09:11:24 +0000

IESF Announces Regional Distribution for the 12th Esports World Championship 2020

Regional competitions will begin in October for DOTA 2, eFootball PES series, and Tekken 7

Esports athletes from over 55 nations are set to begin their quests for gold at the 12th IESF Esports World Championship, Eilat 2020, as the regional DOTA2, eFootball series and Tekken 7 tournaments begin on October 20th to November 20th.

Participating nations have been divided into 10 regional tournaments which will narrow the field to 16 players (PES/Tekken) and 10 teams (DOTA) for the Global Finals.

Europe Austria, Azerbaijan, Belarus, Belgium, Bosnia, Czech Rep., Finland, Georgia, Israel, Macedonia, Montenegro, Netherlands, Poland, Portugal, Russia, Serbia, Slovakia, Sweden, Turkey, Ukraine Central Asia Kazakhstan, Kyrgyzstan Southern Asia India, Nepal, Sri Lanka South East Asia Indonesia, Myanmar, Philippines, Thailand, Vietnam East Asia Chinese Taipei, Hong Kong, Japan, Korea, Mongolia South America Argentina, Brazil, Peru North & Central America Guatemala, Mexico, USA, Colombia, Panama MENA Iran, UAE Southern Africa South Africa, Namibia

West Europe Austria, Belgium, Czech Rep., Netherlands, Italy, Portugal, San Marino Nordic & East Europe Azerbaijan, Belarus, Bosnia, Finland, Georgia, Israel, Macedonia, Montenegro, Poland, Russia, Serbia, Slovakia, Sweden, Turkey, Ukraine North America Guatemala, USA, Mexico South America Argentina, Brazil, Peru Central America Colombia, Jamaica, Costa Rica, Panama South East Asia Indonesia, Philippines, Thailand, Vietnam East Asia Chinese Taipei, Hong Kong, Japan, Korea, Mongolia Southern Asia India, Maldives, Nepal, Sri Lanka MENA & Central Asia Iran, UAE, Kyrgyzstan, Kazakhstan Southern Africa South Africa, Namibia

West Europe Austria, Belgium, Netherlands, Portugal, San Marino Nordic & East Europe Azerbaijan, Bosnia, Finland, Georgia, Israel, Macedonia, Montenegro, Poland, Russia, Serbia, Slovakia, Sweden, Turkey, Ukraine North America Guatemala, USA, Mexico South America Argentina, Brazil, Peru Central America Bahamas, Dominican Rep., Colombia, Jamaica, Costa Rica, Panama South East Asia Brunei, Indonesia, Philippines, Thailand, Vietnam East Asia Chinese Taipei, Hong Kong, Japan, Korea, Mongolia Southern Asia India, Maldives, Nepal, Sri Lanka MENA & Central Asia Iran, UAE, Kyrgyzstan, Kazakhstan Southern Africa South Africa, Namibia

IESF’s Esports World Championship has been IESF’s flagship tournament since 2009. To find how you can get involved with your national federation, please visit us at www.iesfwc.com

Source: https://ie-sf.org/?p=4880
Originally published on: Tue, 01 Sep 2020 09:14:25 +0000

“Audition” Joins Esports World Championship as Promoted Title

HanbitSoft’s popular rhythm dance game joins the IESF World Championship

“Audition” was developed back in 2004 by Korea’s T3 Entertainment, and it’s been a popular music and dancing rhythm game for the past 16 years.

Starting with its first launch in Korea, it was launched in 2005 in China, Japan, and gradually in Asia, including Taiwan, Vietnam and Thailand, as well as North America and Europe. In addition, with the adoption of the World Championship promotion event, Audition of Hanbitsoft once again set the stage for its leap into a global game.

Audition is the only games developed (produced) in Korea among IEsf events, and they use their own K-pop as well as the latest K-pop, leading the K-pop trend worldwide. It also contains fashion items of the latest trends as well as traditional costumes from around the world, making it a perfect game for players from all over the world to play with “K-POP, Dance, Fashion, and Community.”

Audition players simulate dancing using the keyboard to control avatars that dance with or against other players. The game is played by pressing the arrows displayed on the screen as well as the spacebar or control key on every 4th beat of the song. The more accurately the spacebar or control key is pressed, the higher the score. That’s the dynamic point of winning or losing in just 0.1 second, and this part of the game promises to be a fun and interesting addition to the world championships, as an Esports event more than any other game.

As a promoted title, competitors in the Audition tournament will compete for gold, silver, and bronze medals.

IESF announced eFootball PES series, Tekken 7 and DOTA2 as the official titles for this year’s event. IESF is looking forward to seeing all the world’s best national teams represent their countries in all titles at IESF’s 12th Esports World Championship in Eilat, Israel.

For more information about IESF, or about the IESF 12th  Esports World Championship, Eilat 2020, please visit us at www.iesfwc.com

Source: https://ie-sf.org/?p=4875
Originally published on: Sun, 30 Aug 2020 11:37:21 +0000

IESF Unveils it’s New Modern Logo

The new logo represents our elevated commitment to the future of Esports

A big announcement coming today from IESF. IESF is proud to present a new and updated logo in officially replacing the logo as we move our ever growing organization into the future. This is the first time since its foundation in 2008 that IESF has made changes to its logo.

The new logo keeps the spirit of the organization, while representing a refreshing and modern outlook forward. 

Mr. Vlad Marinescu, President of IESF, stated “Sharp, modern and passionate! We are super excited to represent our new logo with the world. The overall effect of the redesign is also a transition from a classic feel to an energetic, forward-moving and fresh look. Our new logo symbolizes our dedication and commitment to the betterment of Esports.”

IESF was founded in 2008 by nine-member nations from Europe and Asia. Since then, IESF has worked with its partners toward steady growth and outreach so that it now has over 70 member nations. IESF is the largest unifying body for Esports worldwide and has a significant impact on Esports unity and governance.

Source: https://ie-sf.org/?p=4840
Originally published on: Thu, 20 Aug 2020 05:16:32 +0000

PORTUGUESE ESPORTS FEDERATION PARTNERS WITH ESIC

The Portuguese Esports Federation has become a member of the Esports Integrity Commission (ESIC). This agreement will guarantee the compliance of the Portuguese Esports Federation with ESIC’s Code of Ethics, as well as of all future competitions to be organized or licensed by the Portuguese Esports Federation with ESIC’s Anti-Corruption Code, Player Code of Conduct and Anti-Doping Code.

Tiago Fernandes, the Portuguese Esports Federation’s President , said that “This is yet another step that we are doing in order to fulfil our mission of developing the Portuguese Esports Ecosystem, in accordance with a proper sports spirit, educational and cultural values and principles of active citizenship.” Tiago Fernandes added that, as the Portuguese Esports Federation is establishing a National Competitive Esports Calendar, in a multitude of different game titles, “this allows our country’s players, coaches, referees and clubs to be assured that they will be participating in competitions that are fair and transparent and where integrity and loyalty are omnipresent, as well as true sportsmanship. This will also reassure the confidence of our commercial partners in investing in said competitions.”

Ian Smith, Commissioner of ESIC, said, “It is such a pleasure to welcome the PESF into ESIC Membership. Their commitment to the development of a vibrant grass roots scene in Portugal with integrity at the heart of it is very encouraging. We look forward to working with the team to embed our Codes into their rules and regulations and supporting them with their education initiatives to ensure the next generation has all the tools it needs to succeed fairly and with sportsmanship.”

About the Portuguese Esports Federation

The Portuguese Esports Federation (PESF) or Federação Portuguesa de Desportos Eletrónicos (FPDE) in Portuguese was created in 2016 and aims to be the governing body of Esports in Portugal. Member of the International Esports Federation (IESF) and of the European Esports Federation (EEF), its mission is to educate the population about what Esports is and to promote its practice in a healthy way, to ensure the development of the ecosystem, to support all athletes and represent and support clubs at national and international levels. For more information visit FPDE website at: www.fpde.pt .

About the Esports Integrity Commission

The Esports Integrity Commission (ESIC) was established in 2016 to take responsibility for disruption, prevention, investigation and prosecution of all forms of cheating in esports, including, but not limited to, match manipulation and doping.

Source: https://ie-sf.org/?p=4821
Originally published on: Thu, 13 Aug 2020 07:17:22 +0000