Registration for Global Esports Executive Summit 2019 is now open

International Esports Federation (IESF) is delighted to announce that registration for the Global Esports Executive Summit (GEES) 2019 is now open.

GEES 2019 will be held in Busan for the third consecutive years on Aug 29th – September 1st at the Paradise Hotel. The main conference for sharing ideas, creating synergies, and most of all, to reach a mutual consensus for holistic esports development will be on August 30th, 2019.

GEES this year will be focusing on enhancing dialogues between esports and sports stakeholders, and to openly discuss relevant issues. IESF confirmed the six themes to be discussed at the GEES 2019. The themes of this year are as follows:

  • Future Direction of Esports
  • Esports and Sports
  • Sustainability of Esports
  • Esports and Match Fixing
  • Esports Policy
  • Esports and Medical Issues

Registration for GEES 2019 will be conducted via the official. (Reference: http:// gees.rsportz.com) Early bird promotion for accreditation is available until 31 July 2019. IESF looks forward to welcoming the esports and sports community to Busan.

GEES 2019 to be held in Busan, Korea, 29 to 31 August 2019

International Esports Federation (IESF) is delighted to announce the Global Esports Executive Summit (GEES) 2019 is taking place on 29 and 31 August 2019. The fourth edition of IESF’s GEES 2019 will take place in the dynamic city of Busan, Korea for the third consecutive year and bring the combined knowledge, experiences and ideas from all key esports stakeholders to the fore. GEES 2019 is being financially supported by the Busan Metropolitan City and the Ministry of Culture, Sports and Tourism.


Since 2016, GEES has been the platform to share ideas, create synergies, and most of all, to reach a mutual consensus for esports development. 2018 saw 181 key decision makers from National Esports Federations, Publishers, Esports Media and others take part in GEES 2018 from 57 nations to openly discuss on how esports can generate synergies with traditional sports.

According to Colin Webster, IESF President, “GEES represents the spirit of openness, transparency, and willingness that is IESF’s culture to work with all role-players who are already immersed in the world of esports, as well as those who wish to become role-players in this fast growing and fascinating sport”.

GEES2019 will thus continue to enhance dialogue between esports stakeholders, and to openly discuss various issues in esports. GEES 2019 will also continue the integration with Esports Academic Seminar as a parallel program, sharing the latest academic research in the esports industry.  It was in 2018 that IESF announced its vision of the Global Esports R&D Center to support Esports researches through the Academic Research Center which IESF continues to promote. (Reference: https://www.ie-sf.org/news/iesf-launches-global-esports-rdcentre-for-further-esports-development/).

Further detailed information for GEES 2019 and Academic Seminar will be announced with the opening of the registration website in the following days.

IESF announces DOTA 2 as First Game Title for 11 th Esports World Championship

International Esports Federation (IESF) hereby announces DOTA 2 as the first official game title to be included in the 11th Esports World Championship in Seoul, Korea. Considered to have universal appeal, DOTA 2 has been selected by IESF. According to Global Esports Market Report 2019 sourced from “Newzoo”, DOTA 2 has ranked in the top 3 as the most watched game title on Twitch and YouTube Gaming with 250.4 million hours.


IESF’s Esports World Championship is the only annual International Esports competition based on nationality. IESF’s Esports World Championship has been held every year since 2009, and is supported by all its 54 National Member Federations which hold national qualifiers in order to select representative teams.

IESF is currently in the process of selecting additional game titles and shall make the final announcement for all official and demonstration game titles after completing all negotiations with the Game Developers.

For more information regarding the 11th Esports World Championship please see IESF’s website: https://www.ie-sf.org/

11th Esports World Championship: December 11 to 15, 2019

International Esports Federation (IESF) hereby announces the dates for its upcoming 11 th Esports World Championship to be held in Seoul.
Following the very successful World Championships in Kaohsiung, IESF’s 11 th Esports World Championship shall be held in Seoul, South Korea, from 11 th to 15 th December, 2019.
For over 10 years, Esports World Championship has established its status as the only International Esports World Championship based on participation from Member National Federations.
With the ever increasing number of IESF Member National Federations continually growing, such membership has now increased to 54 nations, and, as a result of such growth, IESF’s 11 th Esports World Championship is a dynamic Esports World Championship reflecting the diversity and representation of its member federations. For more information about IESF’s previous Championship history, such can be found on the following link: https://www.ie-sf.org/our-tournaments/

THE WAY FORWARD – THE ACTING VICE-PRESIDENT.

With the unexpected resignation of Silviu Stroei from International Esports Federation’s Board, a position has opened up on the Board which IESF will have to fill as soon as possible if the Board is to continue to fire on all cylinders.

As a stop-gap, IESF has temporarily appointed Board member, Magus Jonsson, of Sweden, to act as Acting Vice-President. Such appointment shall only be in force until the Board appoints a Board member formally to hold such office.

It is the President’s considered opinion that such position must be filled as soon as possible for the following reasons:

  • Should the President be absent, it is the Vice-President that must immediately step up to the plate and continue with the President’s workoad, and
  • The Vice-President has oversight of the World Championships.

Thus IESF’s Board has selected Magnus Jonsson to act as acting Vice-President until further notice.

Colin Webster, President of IESF, says of Magnus, “Magnus is a valued Board member who has served IESF well during his terms of office and is more than capable of acting as a caretaker of such an important office.”

SEOUL, TO BE HOST CITY FOR 11TH ESPORTS WORLD CHAMPIONSHIPS

IESF’s 11th Esports World Championship will be held in fourth quarter of the year in Seoul.

International Esports Federation (IESF) hereby announces that its 11th Esports World Championships 2019 shall be held in Seoul, South Korea.

Seoul is undoubtedly the Mecca of Esports, and participants and spectators will be able to indulge in the numerous PC bangs that are to be found in this vibrant and dynamic city. Seoul too has a long history of Esports broadcasting of over 18 years, as well as wonderful governmental support for the development of Esports.

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10th Esports World Championship 2018

10th Esports World Championship Group Draw Result

With only few days left until the opening ceremony, the Group draw of each discipline (LoL, CS:GO, Tekken 7) has been finalized. Broadcasted live on the official IESF Twitch and YouTube channel, the full footage can be viewed online.

Below are the draw results of each country.

Counter Strike: Global Offensive

Group A: Australia, Serbia, Georgia, Nepal

Group B: Israel, Denmark, Macedonia, Namibia

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The first ever Nepal E-sports Championship 2018 concluded successfully by NESA

Nepal E-Sports Association (NESA) successflly concluded ‘Nepal E-sports Championship 2018’ for the first time in Nepal. The two days’ event was organized at Bhirkuti Mandap on 17th and 18th August. Two online gaming sessions of CS:GO and Dota2 were actively participated by thirty two teams. Each gaming session had sixteen teams with enthusiastic youths.

In CS:GO session, Desperadoes Team won the game and 4Merical Team was runner-up. Whereas in Dota2, New Era Gaming Team bagged the first position followed by Underdog Team. Besides main games, the event hosted other esports like FIFA, PUBG along with cosplayer competition, concert and other fun activities.

‘Nepal Esports Championship 2018’ was inaugurated by Honorable Mr. Jeevan Ram Shrestha current President of Nepal Olympic Committee. He stated that esports is growing in Nepal and with the success of such event, Nepal will be in the forefront of winning the title in 2022 Asian Games to be held in Hangzhou, China.

In closing ceremony, Mr Suraj Dangol (President, NESA) thanked all the sponsors (NCell, WordLink, eSewa, Mymcha, Opera) and supporters (WASDA, Power Play, Gamers Hideout, Game Planet, Himalaya TV ) and Addea Services for management services who helped to make event successful.

Nepal Esports Championship 2018

Event Name: Nepal Esports Championship 2018

Venue: Bhrikuti Mandap, Kathmandu, Nepal

Registration:

From: 22nd June, 2018 To: 22nd July, 2018, Extended to 26th July, 2018

Qualifications Start: 28th July, 2018

Main Event: 17th and 18th August, 2018

Click to Register

Registration Link: http://206.189.73.94/esports/championship/registration

For registration:

  1. Prepare digital copy of passport photo of each player
  2. Prepare identification document, it can be either birth certificate, citizenship or passport
  3. Check whether player’s age comply with championship’s rule, for CS:GO 16 years and above and for Dota2 15 years and above

[For both document size should be less than 400 kb]

Note: After submitting registration form you need to download general terms and conditions file and get signed by each player and submit to registration desk with entry fee (NPR 2500.00) for valid registration.

[download-attachments]

NESA announces Nepal Esports Championship 2018

Nepal Esports Association (NESA) initiated the event “NEPAL E-SPORTS CHAMPIONSHIP 2018” which is managed by Addea Services Pvt. Ltd.. The event will be held at Bhrikuti Mandap on 1st and 2nd Bhadra, 2075 (August 17th and 18th, 2018)

“Nepal E-sports Championship 2018” intends to bring gamers from all around Nepal in a single platform. The main vision of this event is to provide an international platform to gamers, so that they can represent Nepal for various tournaments held worldwide. The competition will have two main games, on a pavilion for the entire audience.

Title Games:
a. Dota2
b. Counter Strike Global Offense

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