IESF Announces Full Roster of Speakers for GEES21

An exciting lineup of speakers from the World Esports Family are set for both days of the Global Esports Executive Summit.

There is just one week to go until IESF’s 6th annual Global Esports Executive Summit (GEES21) gets underway. IESF and its partners continue to make final preparations for what promises to be another enlightening hybrid event, taking place online and streaming live around the world from the Busan Esports Arena on August 31st and September 1st. 

Following the last announcement of prominent speakers for the first day of the Summit, IESF is pleased to release the full roster of expert guest speakers, presenters, and panelists that will contribute to the event’s second day of Esports programing.

Day two of GEES21 will include a brand new addition to the Summit – the World Esports Awards, which will take place on September 1st at 16:00 KST. This exciting new inclusion will present awards for Game of the Year, Team of the Year, Athlete of the Year and Organizer of the Year . The inaugural World Esports Awards will recognize and celebrate the best of the best in international Esports.

The second day of programing will also include two (2) sessions titled “Integrating Esports into Education ” and “Understanding the Esports Technological Landscape. ”

Agenda 1: Integrating Esports into Education

GEES21 aims to advance the integration of Esports into global education systems. Games-based learning continues to gain momentum as a medium for students to learn content, and for the development of critical 21st century skills, including collaboration with team members and analytical problem solving. 

This session will include two panel discussions. The first panel discussion is called A Holistic Look at Esports Research, and the second is titled Good Practices in Esports Education Programs .

IESF is excited to welcome the following esteemed contributors to GEES21:

Panel Discussion – A Holistic Look at Esports Research

Moderator: Nesligül Deniz Kolaşinli , Founder and Researcher, Ludos Co., IESF EDU, WIGJ

PanelistsTobias Scholz , Assistant Professor, University of Siegen David P. Hedlund, Ph.D. , Professor, Author, Researcher and Entrepreneur, St. John’s University and Hedlund-Chuang Consulting Group, LLC Angelica B. Ortiz de Gortari , Lead Researcher, Centre for the Science of Learning & Technology (SLATE) at the University of Bergen Dr. BerNadette Lawson-Williams , Full Professor of Sport Management/Founder/Advisor, Esports & Gaming Trifecta, the first at an HBCU, Johnson C. Smith University

Panel Discussion – Good Practices in Esports Education Programs

Moderator: Saygın Kolaşinli , Partnerships Manager, Gamelevate

PanelistsJohn L. Cash, Jr ., Managing Director and Professor, Johnson C. Smith University, Cxmmunity, and The Narmer Group LLC Richard Withers , Esports Development Manager, Kajaani University of Applied Sciences (KAMK) Serhat Bekdemir , Commissioner, IESF EDU Melissa Burns , Founder/President, Esport Canada

Agenda 2 : Understanding the Esports Technological Landscape

GEES21 promotes analysis and discussion around the various technologies that contribute to the evolution of the Esports ecosystem.  This includes the exploration of new Esports applications, and evaluating real and potential advances in Esports technology. 

This session will feature a keynote address titled “New Esports Technologies ” and a panel discussion titled “New Frontiers in Esports Technology .”

Keynote Speech – New Esports Technologies

Keynote Address: Byungjoo Lee , Department of Computer Science Professor, Yonsei University

Panel Discussion – New Frontiers in Esports Technology

Moderator: Adveta Dwivedi , Head of Growth, Gamers Hub Middle East

Panelists Lance Mudd , Director of International Expansion, eFuse Daniel Sieradzan , CEO, StreamCards Miquel Matthys , CEO, 3D Aim Trainer Anders Blume , Creative Director, Skybox Erik Lydecker Founder/CEO, Pluck GG

The full list of speakers can be found at gees.iesf.org .

IESF extends its sincere gratitude to all of its partners, speakers and participants, and looks forward to warmly welcoming the World Esports Family at GEES21!

About Global Esports Executive Summit (GEES)

GEES21 is set to take place live on August 31st and September 1st at the Busan Esports Arena in Busan, South Korea, and around the world with the hybrid offline/online format. The theme for this year’s summit is “Evolving and Adapting” , and after the success of last year’s event (also hybrid), participants from IESF’s over 100 member federations are eager to get to work discussing the most pressing Esports issues, and planning for the future of the booming industry.

There are five (5) core areas planned for the two-day event. 

Fostering Growing Relationships The Next Level of Esports Diversity and Inclusion in Esports Integrating Esports into Education Understanding the Esports Landscape

Since 2015, GEES has gathered key Esports and sports stakeholders from around the globe to create an environment for discussion, education, and action towards Esports development through conferences, exhibitions, academic lectures, and networking events.

If you would like to participate in GEES21, either live or as an online delegate, you can register for free at gees.iesf.org

GEES21 is supported by Busan Metropolitan City, the Korean Ministry of Sports and Tourism, and the Busan IT Promotion Agency. 

About the International Esports Federation  IESF is the unifying body for World Esports. Founded in 2008 by nine-member nations, IESF is currently composed of over 100 Member Federations across five continents. IESF brings together all Esports stakeholders to achieve a united ecosystem for the development of sustainable and responsible gaming worldwide. The IESF Esports World Championship is the biggest multi-sport spectacle of Esports in the world. IESF also organizes the annual Global Esports Executive Summit in order to support the highest standard of Esports governance worldwide.

Source: https://iesf.org/?p=6590
Originally published on: Wed, 25 Aug 2021 13:34:42 +0000

EXEEDME IS PORTUGUESE ESPORTS FEDERATION NEW PARTNER

The Portuguese Esports Federation (PESF) announces a new partnership agreement with Exeedme, the first Portuguese Play2Earn platform.

Under the agreement, Exeedme will sponsor the Portuguese national teams in the European Nations Cup and Esports World Championship, competitions organized by the European Federation of Esports (EEF) and the International Federation of Esports (IESF), and provide the platform to organize the qualifiers to determine the Portuguese rosters of the national teams.

About the Portuguese Esports Federation

The Portuguese Esports Federation (PESF) or Federação Portuguesa de Desportos Eletrónicos (FPDE) in Portuguese was created in 2016 and aims to be the governing body of Esports in Portugal. Member of the International Esports Federation (IESF) and of the European Esports Federation (EEF), its mission is to educate the population about what Esports is and to promote its practice in a healthy way, to ensure the development of the ecosystem, to support all athletes and represent and support clubs at national and international levels. For more information visit FPDE website at: www.fpde.pt.

Source: https://iesf.org/?p=6569
Originally published on: Tue, 17 Aug 2021 02:03:44 +0000

IESF Announces Speakers for First Day of GEES21 on August 31

Top executives from IESF, ESL Gaming and Sandbox Gaming highlight a roster of speakers at the largest edition of the Global Esports Executive Summit.

The countdown to GEES21 is officially ON! With less than a month to go, IESF is putting the final touches on what promises to be another exciting and productive hybrid live/online event. Set to take place in Busan, South Korea at the Busan Esports Arena on August 31st and September 1st, this year’s Global Esports Executive Summit will once again boast an exciting roster of guest speakers, presenters, and panelists who will be participating from all around the world.

Today, IESF released the list of keynote speakers and panelists for the first day of the production, which covers three (3) of the five (5) core areas titled Fostering Growing Relationships, The Next Level of Esports, and Diversity and Inclusion in Esports.

Agenda 1 : Fostering Growing Relationships

This area will delve into the ways in which the Esports ecosystem and traditional sports industries can find areas of common-ground for crossover, convergence, and co-operation.

Keynote Speaker – Bringing Our Communities Together

𐄼 Vlad Marinescu , President, International Esports Federation (IESF)

Panel Discussion – Encouraging Esports and Traditional Sports Crossover

𐄼 David Shin , Business Development Manager & Project Manager, Korea e-Sports Association (KeSPA) [Moderator]

𐄼 Alex Inglot , Commissioner of ESL Pro League & Player Representative on Board of ATP

𐄼 Ravneet Gill , Founder and CEO, New Horizons Alliance  [Panelist]

𐄼 Sean Zhang , CEO, Talon Esports

𐄼 Rodrigo Quesada , Business Development Director, Cedar Group  [Panelist]

Agenda 2 : The Next Level of Esports

Under this agenda, the keynote session will deliver on the opportunity to contribute to the local youth industry through local Esports team franchising.

The panel discussion will examine the ways in which the Esports industry has adapted to the global COVID-19 situation, and what long-term effects the pandemic will have on the Esports industry.

Keynote Speaker – Leveraging the Esports Advantage

𐄼 Pilsung Lee , Co-founder and CEO, Sandbox Network and Sandbox Gaming

Panel Discussion – How COVID-19 has changed Esports Industry

𐄼 Ashley Kang , Founder & Lead Content Producer, Korizon [Moderator]

𐄼 Madiha Naz , Team Captain, Galaxy Racer Esports (GXR) [Panelist]

𐄼 Minseong Kim , Player Manager, New York Excelsior  [Panelist]

𐄼 Baro Hyun , Director & Author, Big 4 Consulting Firms  [Panelist]

𐄼 Peeyush Kumar , Founder & CEO, Crowd Control Esports  [Panelist]

Agenda 3 : Diversity and Inclusion in Esports

This area will discuss the importance of global expansion, diversifying brand partnerships, and encouraging participation across all borders, cultures, races, religions, and genders as key factors for success.

Keynote Speaker – Empowering Women in Esports

𐄼 Jenn Mac , Director of Global Partnerships, Women in Games International (WIGI)

Panel Discussion – Expanding Market and Brand Partners

𐄼 Jenn Mac , Director of Global Partnerships, Women in Games International (WIGI) [Moderator]

𐄼 Fernando Pereira , Co-Founder, GIRLGAMER Esports Festival  [Panelist]

𐄼 Lucy Chow , Ambassador, Women in Games (WIGJ)  [Panelist]

𐄼 Donovan Auyong , Senior Business Development Manager – Asia, ESL Gaming  [Panelist]

𐄼 Alwin Wong , Head of Business Development & Partnerships, CAPSL Entertainment  [Panelist]

Special Session: The Importance of Esports Associations and Federations

This special session will delve into the important role of Esports associations and federations play  in the World Esports family, as they help unify, grow and facilitate programs for communities at all levels.

Speaker

𐄼 Ido Brosh , Board Member and Director of Global Programs, International Esports Federation (IESF)

IESF would like to extend our sincere gratitude and appreciation to all of the announced speakers and look forward to welcoming the World Esports Family at GEES21!

About GEES21

GEES21 is set to take place live on August 31st and September 1st at the Busan Esports Arena in Busan, South Korea, and around the world with the hybrid offline/online format. The theme for this year’s summit is “Evolving and Adapting” , and after the success of last year’s event (also hybrid), participants from IESF’s 104 member nations and stakeholders from Esports and Sports are eager to get to work discussing the most pressing Esports issues, and planning for the future of the booming industry.

There are five (5) core areas planned for the two-day event.

𐄼 Encouraging Esports and Traditional Sports Crossover

𐄼 The Next Level of Esports

𐄼 Diversity and Inclusion in Esports

𐄼 Integrating Esports into Education

𐄼 Understanding the Esports Landscape

Since 2015, GEES has gathered key Esports and sports stakeholders from around the globe to create an environment for discussion, education, and action towards esports development through conferences, exhibitions, academic lectures, and networking events.

If you would like to participate in GEES21, either live or as an online delegate, you can register for free at gees.iesf.org

GEES21 is supported by Busan Metropolitan City, the Korean Ministry of Sports and Tourism, and the Busan IT Promotion Agency.

About the International Esports Federation

IESF is the unifying body for World Esports. Founded in 2008 by nine-member nations, IESF is currently composed of over 100 Member Federations across five continents. IESF brings together all Esports stakeholders to achieve a united ecosystem for the development of sustainable and responsible gaming worldwide. The IESF Esports World Championship is the biggest multi-sport spectacle of Esports in the world. IESF also organizes the annual Global Esports Executive Summit in order to support the highest standard of Esports governance worldwide.

Source: https://iesf.org/?p=6555
Originally published on: Fri, 13 Aug 2021 15:31:30 +0000

IESF and Esports BAR Partner to Help Build a Sustainable Esports Environment

The International Esports Federation (IESF) and Esports BAR are pleased to announce a partnership that will help accelerate the development of professional Esports around the world.

Esports BAR is the only international esports B2B matchmaking and networking event, uniquely designed to accelerate long-term partnerships and expand internationally.

Since IESF is working consistently to promote esports and all its values, this partnership is beneficial for everyone in the industry.

This year Esports BAR returns to Cannes, France, and will be held on October 13-15, 2021 as a physical event. The organisers will also host a three-day virtual conference focusing on esports development in the Asia Pacific region on October 20-22, just a week after the physical event in Cannes. 

IESF Secretary General Boban Totovski said: “As an International Federation we are always finding new ways to support, guide and educate our Member Federations and the World Esports family. Since Esports BAR became one of the must-attend esports events worldwide we saw an opportunity to work together on our goals to unite the esports community and promote esports as a true sport beyond barriers.’’ 

Maria Perez Belliere, Global Sales Director at Esports BAR said: “IESF is considered today as a valuable player for the development of esports internationally. Esports BAR’s role is to support initiatives that leave a positive impact within the esports ecosystem. Our collaboration with IESF is a step forward to build a sustainable environment for all parties involved.”

About the International Esports Federation 

IESF is the unifying body for World Esports. Founded in 2008 by nine-member nations, IESF is currently composed of 106-member nations across five continents. IESF brings together all esports stakeholders to achieve a united ecosystem for the development of sustainable and responsible gaming worldwide. The IESF Esports World Championship is the biggest multi-sport spectacle of esports in the world. IESF also organises the annual Global Esports Executive Summit in order to support the highest standard of esports governance worldwide.

About Esport BAR

Esports BAR is part of RX France, the world-leading organiser of entertainment content events. Their roots stretch across the world of entertainment. Their mission is committed to transforming the sport of the digital generation into the future of entertainment by providing Esports industry leaders with the most efficient and meaningful B2B events. In 2017, Esports BAR Cannes launched onto the scene as a three-day event taking place each year, in the same venue as the iconic Cannes Film festival.

Source: https://iesf.org/?p=6526
Originally published on: Tue, 10 Aug 2021 08:52:05 +0000

The Israeli Esports Championship 2021 gets underway

Following years of growth in Israeli Esports, Haifa City and the Israeli Gaming Channel announce the official 2021 Israeli National Esports Championships by the Israeli Esports Association.

As part of the collaboration, the championship will be produced offline, and the competition games will be conducted at the “Miller House” – the Center for Digital Communication and Innovation of the City of Haifa.

For the very first time, the championship will be broadcasted on TV live on the newly launched Israeli Gaming Channel (channel 66 on HOT).

The finals will be held over two days of special broadcasts with live audience from the Beat Club in Haifa, conducted in collaboration with Tiltan School of Game Design & Visual Communication.

This is the first edition of the national championships since 2017 to be conducted in front of a live audience.

Photo: Anita Kreppel

This year’s edition of the championship will include competitions in eight (8) popular game titles, including: CS: GO, Valorant, Rocket League, Tekken, PES eFootball and others.

Winners of selected competitions will join the Israeli national team and participate in the IESF 13th World Championships in Eilat, Israel, hosted by the Israeli Esports Association and Maccabi World Union this November.

Ido Brosh, President, Israeli Esports Association: “After nearly two years of very challenging online Esports activity, I am super proud and excited for the unique collaboration that was created with Haifa City and the Gaming Channel. The 2021 National Championships promises to be the largest and best competitive Esports series in the history of the event, and we look forward to watching the broadcasts and finding out who will represent Israel in the World Championships. I congratulate the event’s Organizing Committee headed by Gil Ronen and thank our partners in Haifa City and the Gaming Channel for supporting the vision of the Championship. Good luck to all participants!”

Moshe Bachar, Director of Miller House and Community Communications at Haifa City: “Gaming and Esports has become very popular and important activity in recent years. Haifa City is the first city in Israel to realize the potential and lift the gauntlet to become the Gaming Capital of the Israeli north. We are pleased to host this year’s National Championships and welcome any gaming initiative to promote Esports in Israel.”

Source: https://iesf.org/?p=6498
Originally published on: Mon, 09 Aug 2021 07:33:25 +0000

IESF and MEI Partner to Support the Development of Esports in China

The International Esports Federation (IESF) and Major Events International (MEI) are delighted to announce the signing of a Memorandum of Understanding (MoU) to further the development of professional Esports in China.

At a time where the Esports industry is growing exponentially year on year, the MoU aims to support IESF’s strategy to expand responsible gaming in China. China has been a member of IESF since 2016. This involves promoting wider participation, hosting more competitions and creating a stronger brand presence. IESF will have access to MEI’s strong local presence in China and work together with MEI’s Chinese regional office to achieve these objectives.

IESF Secretary General Boban Totovski said: “MEI brings together Rights Holders and Host Cities with the support of their commercial company network. This provides a platform for our development and engagement in China and is a formula that IESF embraces, enhancing our philosophy of collaboration and partnership. This is the reason why we decided to choose MEI as our support partner for such a strategic market as China.”

MEI Chief Executive Officer Dennis Mills, said: “We have been incredibly impressed with the ambition and clearly articulated global strategy of the IESF leadership team. Building on their support to our Summits and helping them identify sponsors for their own activities, this China-focused project is a logical next step in our relationship. MEI routine operations in China involve support to significant sports related infrastructure, effective event hosting as well as attracting iconic World Championships, so the IESF relationship is entirely compatible with these existing objectives.

International Esports Federation :

IESF is the unifying body for World Esports. Founded in 2008 by nine-member nations, IESF is currently composed of 106-member nations across five continents. IESF is the only International Federation that brings together all Esports stakeholders to achieve a united ecosystem for the development of sustainable and responsible gaming worldwide. The IESF Esports World Championship is the biggest multi-sport spectacle of Esports in the world. IESF also organizes the annual Global Esports Executive Summit in order to support the highest standard of Esports governance worldwide.

For more information email office@iesf.org

Find out more at w ww.IESF.org

Major Events International :

MEI specialises in helping International Federations, Host Cities, Commercial Companies and Government Agencies succeed in the opportunities arising from bidding and hosting Sports events. MEI provide an interface between these organisations and those that they want to engage with to help them achieve their objectives. A single point of contact for support delivers a key account manager and where necessary a local presence in host countries backed by a higher international market profile.

For more information email: enquiries@majoreventsint.com

Find out more at: www.majoreventsinternational.com

Source: https://iesf.org/?p=6463
Originally published on: Wed, 04 Aug 2021 11:48:05 +0000

IESF AND WHITE LITE PARTNER TO STRENGTHEN THE LATAM WORLD ESPORTS FAMILY

The International Esports Federation (IESF) is proud to announce a new partnership agreement with live event production company White Lite LLC to host more Esports tournaments in the Latin American (LATAM) region.

IESF Secretary General Mr. Boban Totovski said: “We are very grateful for the opportunities this new partnership with White Lite will create for Esports athletes, officials and fans in the LATAM region. IESF will invest more resources towards developing Esports in the region as part of IESF’s commitment to unifying and strengthening the World Esports family and supporting our 106 Member Federations.”  

As a part of the agreement, IESF and White Lite will collaborate in staging an IESF LATAM Open Esports Championships. The Championship aims to make Esports mainstream by offering the world Esports community an opportunity to experience and gain access to world-class Esports tournaments.

White Lite LLC Manager Javier Goicoechea said: “White Lite is extremely excited and committed to delivering a major Esports event for the LATAM region through our partnership with IESF. At White Lite, we are passionate about the events business and collaborating with IESF’s expertise and fast growing network of Member Federations. I see this as a win-win for the Esports ecosystem in the LATAM region. Our ultimate endeavour is to support LATAM athletes by offering them the highest quality of Esports events.”

Beginning in 2022, the LATAM Esports family will benefit from more than (5) Latin American Esports Championships. All passionate Esports athletes who reside in the LATAM region will be provided an opportunity to register and compete in the events.

The pre-qualifications for the Championship finals will be hosted online, and the finals comprising of the top 10 players from each country will be staged in-person at the finals in a pre-selected host country.

IESF Board Member and Director of Global Programs Mr. Ido Brosh “As the IESF family continues to grow, we’re thrilled to see more Esports athletes recognize the tremendous benefits that come with professional Esports competitions. This partnership with White Lite is another step in IESF’s journey to develop gaming worldwide and provides the ultimate environment for athletes to perform at their best.”

About the International Esports Federation

IESF is the unifying body for World Esports. Founded in 2008 by nine-member nations, IESF is currently composed of 106-member nations across five continents. IESF brings together all Esports stakeholders to achieve a united ecosystem for the development of sustainable and responsible gaming worldwide. The IESF Esports World Championship is the biggest multi-sport spectacle of Esports in the world. IESF also organizes the annual Global Esports Executive Summit in order to support the highest standard of Esports governance worldwide.

About the Whilte Lite LLC

White Lite LLC is a company dedicated to the realization and technical production of shows and live events in Latin America. In the wake of the 2020 pandemic, it specializes in the streaming market, virtual platforms, XR and new technologies applied to entertainment.

White Lite LLC, in collaboration with Swiss Quality Events, is the official delivery partner of the LATAM events, a company with solid experience in sports management, sponsorship, production and marketing of large events. It aims to position and develop Esports tournaments in Latin America. Swiss Quality Events has been instrumental in expanding their traditional sports business model into the fast expanding world of Esports. 

Source: https://iesf.org/?p=6378
Originally published on: Tue, 20 Jul 2021 08:34:23 +0000

Connect with the Esports Universe!

Gearing Up for GEES21!

The International Esports Federation (IESF) is excited to announce that the 6th edition of the Global Esports Executive Summit (GEES) 2021 will take place on August 31 and September 1, 2021.

Watch the Video

Following GEES20, and in light of the ongoing travel restrictions due to the COVID-19 pandemic, GEES21 will be a hybrid event. The summit will be hosted in-person at the Busan Esports Arena in Busan, South Korea and online around the world, as it shapes up to be a truly unique and groundbreaking event.

Attendees from IESF’s 104 member federations will be able to participate virtually in key discussions about issues affecting the international Esports industry. Networking is a cornerstone of the annual event, and attendees will partake in interactive and engaging experiences through the GEES21 platform.

Throughout GEES21, five core areas will be presented by influential speakers, including athletes and high-level executives from Esports and traditional sports industry, under the theme of Evolving and Adapting.

Fostering Growing Relationships The Next Level of Esports Diversity and Inclusion in Esports Integrating Esports into Education Understanding the Esports Landscape

IESF Secretary General Boban Totovski said: “We are looking forward to the largest edition of the Global Esports Executive Summit (GEES21) this year. The summit provides a platform for international Esports and sports leaders and stakeholders from IESF’s 104 member federations to openly discuss the positive synergies between traditional sports and Esports. This year’s theme of ‘Evolving and Adapting’ resonates across the entire sports industry given the changes we’ve all had to make throughout the pandemic ”

In 2021, plans have been made to allow speakers to participate and contribute both live at the venue and online, including keynote speeches and panel discussions that will be live on the GEES21 platform and on-screen at the Busan Esports Arena.

The speakers will be announced soon. Stay tuned for more information and updates for GEES21! 

Click Here for GEES21 Official Website

Source: https://iesf.org/?p=6314
Originally published on: Wed, 14 Jul 2021 11:31:40 +0000

Gamers Without Borders smashes its own records

Nine-week online event reaffirms its position as charity gaming behemoth 161,396 people registered and 90,440 community matches by half-way point Elite series have attracted thousands more – and 35 million views of live stream Gamers Without Borders still has four weeks to run and is open to all

The Saudi Esports Federation’s COVID-19 fundraiser Gamers Without Borders has continued to reach and break new milestones for charity gaming after uniting more than 160,000 global gamers online in just four weeks.

Since getting underway on June 7, the $10million gaming festival has managed to reaffirm its position as the world’s biggest charity Esports event by welcoming gamers from 77 countries to more than 100,000 online matches by only its halfway point – an increase of more than 30,000 gamers on the same stage in 2020’s debut event.

In its elite series – where the biggest Esports athletes and franchises in the world go head-to-head for a share of the charity prize-fund – more than $4million has already been donated to the likes of UNICEF, Gavi and Direct Relief to support vaccine distribution in the world’s most vulnerable nations, following epic tournaments on titles including EA SPORTS FIFA 21, Fortnite and GS: GO – with another $6million to go.

Those events have drawn more than 35 million online streams, with an enormous global audience tuning in for in excess of 5.6 million hours so far.

Megastar names & a social media smash-hit

Gamers Without Borders’ elite series tournaments have also attracted a plethora of A-list superstars to its live stream broadcast from its spell-binding virtual studio, including Ronaldinho, Sergio Ramos, Anthony Joshua, Jesse Lingard, Chance The Rapper and Dele Alli.

That has helped the Esports festival to a whopping 178 million views on its social content, driving more than 1.7 million gamers to its website as the event grows almost in every way since its debut last year.

His Royal Highness Prince Faisal bin Bandar bin Sultan, chairman of organizers the Saudi Esports Federation, said:

“Within a week of our debut Gamers Without Borders back in 2020, we could already see the impact that the festival had. Gamers united in support of those suffering most and those on the frontline in the fight against COVID-19.

“That global battle continues, with gamers across the world, doing their part. The proof of that is in the phenomenal number of gamers already seen getting involved in this year’s Gamers Without Borders, where our mission is to leave no one behind and do what we can to get much-needed COVID-19 vaccines distributed in the world’s most vulnerable nations.

“Both our elite series and community tournaments have been at the heart of that, where we have seen some incredible action over the last four-and-a-half weeks. I look forward to seeing what the remainder of this year’s Gamers Without Borders will bring to gamers in every corner of the globe.”

Elite and community tournaments unite the gaming world

Gamers Without Borders community tournaments are an online battleground for amateur gamers of all abilities, where prizes are up for grabs every single day. To date, they have seen 161,396 people register, and 153,125 gamers play 90,440 matches on titles including EA SPORTS FIFA 21, Call of Duty, Fortnite and Tom Clancy’s Rainbow Six: Siege.

Those tournaments have comprised more than 750 marathon tournaments, from which there have been winners from 38 different countries, altogether winning worth almost $220,000.

Across Gamers Without Borders’ international elite series, 100+ of the world’s best Esports teams have already gone head-to-head, drawing 35,790,224 stream views online.

Learning initiatives inspire next-gen gamers

As well as its playing and watching platforms, Gamers Without Borders has also been running a free and unrivalled series of learning initiatives aimed at inspiring the next generation of game designers, through its learning hub.

To date, 4٬604 people have taken part in its ‘Make It & Play It’ program, with 1,149,400 views of its catalogue of digital webinars to date.

Get involved

With so much action and learning still to come, there has never been a better time to get involved in Gamers Without Borders . Gamers of all abilities can register to play as part of the event by visiting www.gamerswithoutborders.com , where streaming information for all the event’s live elite series action can be found too.

The festival is also open to donations, all of which will go directly to humanitarian organizations supporting COVID-19 vaccine distribution in the world’s most vulnerable nations: UNICEF, Gavi, Direct Relief, the International Medical Corps and the King Salman Humanitarian Aid & Relief Centre.

Source: https://iesf.org/?p=6309
Originally published on: Wed, 14 Jul 2021 04:59:16 +0000

IESF delivers first-of-its-kind International Esports Referee Academy to bring the highest standard of training to Esports referees

The International Esports Federation (IESF) is pleased to announce the launch of the first-ever year-round online International Esports Referee Academy on July 9th, 2021.

Watch the Introduction Video

Following the success of IESF’s annual referee training courses from 2018 to 2020, the new e-learning program has been launched to support the next wave of Esports referees from around the world. The Academy is dedicated to developing the highest standards of referee training for IESF’s 104 member nations. 

IESF President Vlad Marinescu said: “As Esports continues to grow, education plays a vital role in ensuring the proper development of Esports in every nation around the world. The International Esports Referee Academy is just another step in IESF’s commitment to uniting the World Esports community to support accessible, sustainable and responsible gaming worldwide.”

The Academy’s comprehensive curriculum has been designed by IESF and its partners to educate and increase the expertise of both international and national and Esports referees. The curriculum focuses on topics such as match dispute handling and techniques, Esports ethics, advanced competitive structures, and international Esports industry knowledge.

IESF Board Member and Director of Global Programs Ido Brosh said: “The International Esports Referee Academy will go a long way to ensuring the highest standards for refereeing for future events in the international Esports industry. This will be the first year-round program of its kind and we are very proud to see the Academy get underway to contribute to the professional development and success of all Esports athletes, teams, officials and events on the world stage.”

The Academy will provide a new, accessible pathway for Esports athletes to learn about Esports refereeing and potentially pursue a career in the officiating side of Esports. At the completion of the Academy, participants will receive IESF certification.

Alongside the referee training courses, the Academy will also launch a “Basic Tournament Administration” course, offered for free to anyone via online registration on the IESF website. The course is aimed at community tournament organizers and newcomers to Esports administration.

The International Esports Referee Academy is one of three pillars of the World Esports R&D Center, operated by IESF with the continued support of the Busan Metropolitan City and the Busan IT Industry Promotion Agency (BIPA).

IESF welcomes the World Esports family to participate in the Academy! For more information about how you can become an IESF certified referee, please visit academy.iesf.org

About the International Esports Federation 

IESF is the unifying body for World Esports. Founded in 2008 by nine-member nations, IESF is currently composed of 104-member nations across five continents. IESF brings together all Esports stakeholders to achieve a united ecosystem for the development of sustainable and responsible gaming worldwide. The IESF Esports World Championship is the biggest multi-sport spectacle of Esports in the world. IESF also organizes the annual Global Esports Executive Summit in order to support the highest standard of Esports governance worldwide. 

Source: https://iesf.org/?p=6288
Originally published on: Fri, 09 Jul 2021 08:39:45 +0000